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TF2 Co-Op!

 
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Talin
CH Administrator


Joined: 18 Apr 2004
Posts: 245
Location: Nashville, TN

PostPosted: Tue Aug 14, 2012 10:22 pm    Post subject: TF2 Co-Op!

TF2 Co-Op lands tomorrow! Mercs vs. Machines!

In case you can't tell I'm excited.

Check out the TF2 blog for update info.
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Ryderstorm
CH Administrator


Joined: 19 Apr 2004
Posts: 2332
Location: Greensboro, NC

PostPosted: Thu Aug 16, 2012 11:32 pm    Post subject:

So the wait times to get into a community game are ridiculous. Like 20 minutes or more. However - me, Talin, Dst, NTolerance and Wabbit were all running fine last night on a server I ran from my machine. We played 2 rounds and nobody had any issues. Here are the instructions for running a server on the same box you're playing on:



Step 1: Forward port 27015 to your PC on your router

Step 2: Start TF2, press the + inside the Server button

Step 3: In the game tab set max players to 32, then set any other desired settings, map doesn’t matter as you’ll be changing it anyway

Step 4: In game, open up the console, type “sv_lan 0? followed by “map mvm_decoy” (or any other mvm map)

Step 4.5: If you didn’t set a password, when you load back in after the map change type “sv_visiblemaxplayers 6? into the console to avoid getting spammed with spectators that waste your precious upload bandwidth

Step 5: Have your friends join, or watch your server fill up within a few minutes

Step 6: Enjoy
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Super Wabbit
CH Administrator


Joined: 18 Apr 2004
Posts: 3667
Location: Raleigh, NC

PostPosted: Fri Aug 17, 2012 1:20 pm    Post subject:

TF2 is free to play. Mann vs Machine is an awesome game mode. You should play it.
NTolerance
Administrator


Joined: 13 Jul 2005
Posts: 1044

PostPosted: Sun Aug 19, 2012 4:03 pm    Post subject:

I've got a dedicated server up and running to help Dontcampers beat the queues. It's full all the time, but I can kick players to allow you guys to join.

Server IP: failback.info


If you want to run a dedicated server, here's how you do it:

1. Install and configure srcds. I'm running Linux, so I used this guide.

2. Open/forward TCP+UDP port 27015 on your firewall/router.

3. Use this as your server.cfg. There are some important MvM-specific bits in here, so make sure you read the file and configure it as needed.

4. Use this as your server command-line:
Code:
srcds_linux -game tf -autoupdate +maxplayers 32 +map mvm_coaltown -ip 0.0.0.0


5. Your server should fill up quickly. Use rcon to kick players and make room for Dontcampers.


MvM only uses about 0.8Mbit or less of upload bandwidth, so if you've got 1Mbit or better upload bandwidth you can run a dedicated server on a residential connection.
Super Wabbit
CH Administrator


Joined: 18 Apr 2004
Posts: 3667
Location: Raleigh, NC

PostPosted: Sun Aug 19, 2012 11:34 pm    Post subject:

Thanks NT, that's awesome!