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JoeSwindell Forum Veteran
Joined: 12 Sep 2005 Posts: 1612 Location: Roanoke, Virginia
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Posted: Mon May 05, 2014 8:05 pm Post subject: Gaming Wiki |
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We have a LOT of technical knowledge in this group...ACTUAL computer professionals...
I was thinking it might be cool to put together a "gaming guide" with information on why things work they way they do. How to setup your PC and how those PC parts ACTUALLY affect the way games/systems run.
I hear a lot of incorrect knowledge on TS, which isn't a bad thing, most of it are just good ideas, but in reality...it just doesn't work that way.
Just a thought. |
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Butter CH Administrator
Joined: 18 Apr 2004 Posts: 7520 Location: New York, NY
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Posted: Tue May 06, 2014 9:17 am Post subject: |
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Got any examples as food for thought? _________________ EDT sucks. |
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ProfessorZ Forum Veteran
Joined: 21 Apr 2004 Posts: 1488 Location: Arab, AL
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Posted: Tue May 06, 2014 4:27 pm Post subject: |
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_________________ Steam ID: ProfessorZ
Origin ID: ProfessorZ
BattleNet ID: ProfessorZ#11650 |
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JoeSwindell Forum Veteran
Joined: 12 Sep 2005 Posts: 1612 Location: Roanoke, Virginia
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Posted: Tue May 06, 2014 6:25 pm Post subject: |
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Software side we could talk about performance hits and why on:
Vsync
Antialiasing\Multisampling
different shaders/effects
DirectX
Winders/Linux
Hardware we can cover things like
Types of graphics cards, What makes them better and why
Dual lan...(joke here I need to tell you)
Where bottlenecks occur, and where they most do NOT.
How a game loads.
How a game talks to a multiplayer server, how MUCH information it actually sends.
These are just some general things I've heard people get incorrect on Team Speak. They are just assuming things, which could make sense to someone who is just learning or not an IT professional. |
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